072.rendering - the grand finale
 
  1. Everything's set up now so all we need is that perfect shot. Scrub through your animation until you find a frame that is worthy of capturing, then it's all a matter of finding the right angle and rendering away!

    1. Find a frame of your animation that you like, then we'll need to see how much of our viewport is actually going to be visible in our render. Fortunately 3ds has some built-in functionality for this. Right-click on the "Perspective" label in the upper left of your Perspective viewport and toggle "Safe Frame." What this does is it creates a couple different boxes in your viewport that share the same aspect ratio as your render settings, with the outermost box acting as the limits of the image. Anything outside the outermost box's edge will be hidden in your viewport, thus giving you a good preview of what will be shown in your render.


    2. Position your viewport to where you've got an attractive angle of your character, then open up the Render Scene Dialog again. Make sure Time Output is set to "Single" (you can render an animation by using the other settings, your best bet usually being "Range"), your render width and height are correct, and "Save File" under Render Output is unchecked. Click on the "Render" button at the bottom when you're ready, then sit back and wait...


    3. To save any renders you like simply click on the diskette icon (the "Save Bitmap" button) in the upper left of your rendered frame window, choose a format, and save it where you want it.


Congratulations! You've reached the end of this tutorial! There's still a lot more to learn about any step in this process, and I greatly encourage you to take the bare essentials I've presented here and spend some time investigating what interests you further as this is an incredibly fun and rewarding aspect of 3d design.

Thank you for taking the time to go through this tutorial, and I hope that it has helped you in either furthering your own skill or in getting a peek at someone else's thoughts and approach to the process. Got some feedback to share? Still left with questions? I'd love to hear from you! Just visit my website, shadoweagles.com, and feel free to drop me an email. Good luck, and happy modeling!

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